Slimy Monster Donut With Teeth And Eye-Tracking

by Dennis Hafemann in Models

Simple "Slimy Monster Donut With Teeth And Eye-Tracking"

* Made out of two "real"" simple-meshed objects for the "bread" and the "icing"

* Adjustable geometry-nodes-modifier for eyeball-placement, -rotation or -tracking

* Empty-objects for handling eye-tracking and mouth-open- and -closing (using geometry nodes modifier and objects contraints)

* Easy adjustable procedual materials

* Real-World-Sizes, ~12 cm width, ~3 cm height

ZIP-file includes:

* .blend-file

* Collection with "Slimy Monster Donut"

* Simple camera-scene-setup with ground-plate and lighting

* Ready to render in Cycles and EEVEE.

How to use:

* Use Blender to open .blend-file. Hit F12 to render image.

* Use Blender to append (F4) donut to your scene. F4 -> .blend-file -> Collection -> "Slimy Monster Donut"

* Use empty-objects to move the donut, open/close the mouth, rotate the eyes or track an object

* Blender-Version: Tested 4.0.2 down to 3.5, but earlier version might work too

Fazit usage

Using ... simple meshed objects, adjustable geometry-nodes modifier, adjustable procedual materials, objects constraints.

Dev Fund Contributor
Published 4 months ago
Blender Version 4.1, 4.0, 3.6, 3.5
Render Engine Used blender-internal, cycles, eevee
Misc Data rigged, low-high-resolution, textured
License Royalty Free
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