Simple Vintage Cartoon Car Many Pbr

by Shop Tom Store in Models


WHY DO YOU NEED TO BUY THIS MODEL ?

I modeled and created this exclusive Cartoon Car to add an air of imagination and unique in any sort of fantasy place and cartoon composition.

And also I created many variations of PBR textures colors to really suits well in everywere that you do and I included Flash materials in the docs.

There are 2 ways to use it and one of these It's going to fits well in any game engine and real time render because it's very low poly with good normals and nice topoligy, no ngons or trianguls that allows you to modifie preatty easy the mesh and the normals are fine and will be more easy to put modifiers. And only in the 3DSMax and Blender doc you already have crease on the edges to make easy to use OpenSubdivisions without the need to slide edges. So I creted 2 options of use for who works with reytrace renders or use in game engines with textures maps istead and all with 4K and 2K resolution that I baked and will brings the same qualitie with no subdivion and not only that, if you don't want to use subdivision I included High Poly mesh in the file, all with UVs, but I don't recomend to use the PBR Textures in High Poly or Subdivision Meshes, and for this problem I created flash material in the doc files.

And the objects have proper pivot points locations to make it easy and precise to put in any place for instance.

Resume everything, you are going to buy It's a model that can be use and reused and It will fits in anything that you make it without trouble and saving thousands of time.

More Details

  • Comes with low poly and high Poly meshes, 2 Docs ( Blender and 3DSMax 2021/2018), PBR Textures and 4 materials in the doc files
  • Clean topology and optimized geometry
  • Good heirarchy and rename objects
  • All UVs unwrapped and there is not overlapping
  • PBR support channel (Albeto(Color), Metalic, AO, Normal Map, Roughness, Emissive Map)
  • Formats available: Blender, obj, fbx, .3DSmax 2021/2018, 3DS
  • Geometry: Polygon Mesh and Subdivision Ready
  • Poly Counts: 2.742 - 9.592
  • Unids Used: CM
  • Formats Textures: PNG
  • Resolution Textures: 4098x4098(4K), 2048x2048(2K)
  • Total Megabytes Archieves: 113MB

I hope you enjoy and for any problems or question just contact me !!!!!!!!

$4.34

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Details
Dev Fund Contributor
Published over 2 years ago
Software Version 3.1, 3.2
Render Engine Used Cycles
Misc Data Uvs-Unwrapped, Low-High-Resolution, Normal-Mapped, Textured
License Royalty Free