Shc Abandoned Factory Hall
-All materials use normalmaps.
-The scene is made out of quads
-Tilable textures use a box projected overlapping UVmap for seamless results
-Painted textures use unwrapped non-overlapping UV's
-Every material and object is named
-All parts are low to mid-poly so it can be used in high amounts in big models for game development, renders, animations, environments, VR, product presentation, education, personal projects and commercial projects
-All files are exported from Blender with default settings.