Scifi Doors Vol 2
Sci-Fi Doors Vol II
This is the second edition of Sci-Fi Doors, where I have integrated a new workflow much more complete in terms of modeling. Through a lot of research and studies, I have achieved a more aesthetic and orderly character, preserving a hollow geometry that appears to be made up of nested details, thus optimizing the resolution of textures.
Furthermore, this collection is focused on a formal and material conceptual design derived from real design references, such as Dieter Rams' prototypes combined with Katsuhiro Otomo's details and compositions.
For this collection, I developed a collection of my own Decals, where I strive for aesthetics rather than realism. For this reason, many of the texts on the decals have selectable texts. This Decals collection has its own design process and color palette.
In conclusion, this product is a high quality object, the result of a lot of experimentation and research, to create a cyberpunk style art piece.
Technical information
Native format: BLEND 3.2.2
Other formats: OBJ,FBX,Collada,GLTF,
Rendering: Cycles
Substance Painter Textures: JPEG 4K
PBR Textures
Materials: 6
Notes
Mirrored object
Modifiers (Not applied): Bevel - Angle, Weighted normal
Other formats: Modifiers Applied
Dev Fund Contributor | |
Published | almost 2 years ago |
Blender Version | 3.2, 3.1, 3.0 |
Misc Data | Uvs-Unwrapped, Manifold-Mesh, Normal-Mapped, Textured |
License | Royalty Free |
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