Rooftop Ac Unit
Documentation for Rooftop AC Unit
Product Overview
The Rooftop AC Unit is designed for use in a range of scenes, providing detailed and realistic representation from close-ups to distant shots. Its low-poly structure ensures efficient performance while maintaining visual detail.
Included Components
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Mesh:
- Rooftop AC Unit Model
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Texture Sets:
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4K Resolution:
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White AC Unit:
- Albedo
- Metallic
- Roughness
- Normal
- Height
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Grey AC Unit:
- Albedo
- Metallic
- Roughness
- Normal
- Height
-
White AC Unit:
-
4K Resolution:
Features and Specifications
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Design and Detail:
- Low-Poly Structure: Designed to be efficient for both close-up and distant views without sacrificing detail.
- High-Resolution Textures: Includes 4K texture sets for enhanced realism.
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UV Unwrapping:
- The mesh is UV unwrapped with vertex colors, allowing for easy application and modification of textures.
Usage Instructions
- Importing the Mesh: Import the AC unit model into your 3D software. It is designed for versatile use across different scene types.
- Applying Textures: Use the provided 4K texture sets in your material editor. The textures include albedo, metallic, roughness, normal, and height maps.
- Customizing the Model: Adjust colors or add details using the UV unwrapping and vertex colors for customization according to your scene’s needs.
Customization Tips
- Texture Adjustments: Modify textures to fit specific scene requirements or achieve desired visual effects.
- Integration: Position the AC unit model appropriately in your scene to enhance realism, whether on a rooftop or as part of an industrial setup.
Compatibility
The Rooftop AC Unit is compatible with major 3D software programs, including Blender, Maya, Cinema 4D, Unreal Engine, and Unity. It is suitable for both pre-rendered and real-time applications.
Support and Resources
For assistance with the Rooftop AC Unit, including texture application or model customization, please reach out through your preferred platform. Comprehensive support is available for all aspects of the model.
End of Documentation
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