This is a simple and cartoony Rocket Ship that I create some years ago for a TV commercial.
It's perfect for a cartoony scene, also works great in games since it's a very low poly model.
- Very lightweight (2535 vertices)!
- Faces: 2148 Tris: 4216
- With Seams and UVs ready and a perfect topology.
It's modeled in a single piece and doesn't have any materials on it. It's not ready to be printed, it's a manifold mesh but some parts are not connected.
The Layer 1 is the only one with objects on it, and only have the RocketShip Obj.
The model has two modifiers (not applied)
- Subdivision Surface (aka Subsurf)
- Type: Catmull-Clark
- Level : 1
- Edge Split
- Edge Angle and Sharp Edges Options activated.
- SplitAngle: 19°