Rocket Exhaust Blender Shader

by Bartosz Kruszona in Surfacing


Item Rating

This item has an average rating of 4 from 5 ratings by the community.

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  • Victor Duarte
    11 months ago

    Awesome product!!

  • Ralf Maeder
    12 months ago

    I bought your rocket exhausts and found them very useful, not only as rocket exhausts but for other volumetric effects as well. I used them to mimick the famous geyser of Enceladus, something that I was struggling to achieve with other workarounds and I tried several things, inlcuding volumetric lights, VDB clouds and even had a testrun with Renderman.
    Your node setup has really a lot of potential for all kinds of volumetric effects and hopefully you consider to create other products based on these rocket exhausts. Two thumbs up.

    • Bartosz Kruszona

      12 months ago

      Thank you very much. A friend of mine used it for his Enceladus renders as well, it wasn't something I anticipated, but it does work pretty well for that. I'm not planning to to do much else with this particular shader, except maybe making a slightly leaner version with fewer customizations. However I am planning to release a better, more complex rocket shader that could emulate mach diamonds, and so on, but that's not somtething I'm working on yet.

  • Wilbur Post
    about 1 year ago

    Wonderful variety of rocket exhausts. Work great right out of the box. Easy to control for animations. Thank you!

  • Nic
    about 1 year ago

    very slow on Cycles, really bad idea to switch to Eevee. Also the render takes forever. An optimised version would be nice, otherwise what's the point?

    • Bartosz Kruszona

      about 1 year ago

      Thank you for your feedback!
      What are your system specs? You may want to check whether you have GPU rendering enabled. I'm rocking an RX5700XT which has a rather poor ray tracing performance compared to even the cheapest RTX cards and while it's certainly a little noisy for me, it's quick enough to give decent previews in the viewport. I may release a less customizable, but quicker version at a reduced price-point in the future, but I think what both you and I are experiencing is to be expected from usage of procedural volumetrics.

  • Thomas
    about 1 year ago

    Very nice

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Sales 80+
Customer Ratings 5
Average Rating
Published about 1 year ago
Blender Version 3.3, 3.4
License Royalty Free
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