Rigged Lamp

by Tomations in Models

I created this lamp model as an asset for a horror scene and during it I often found myself wanting to position the lamp with more control. These lamps are fully rigged and have bendy bone necks so that they can be animated or simply positioned to accommodate any scene. The materials for the lamps are both baked and have their original material set up. They can be exported to other formats such as Obj. or FBX. But they will lose their rigs. 

This model was made quite a while back and I've decided to revisit it recently and make sure it's all still functional for Blender 3.2.

Published almost 2 years ago
Blender Version 2.79, 2.8, 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93, 3.0, 3.1, 3.2
Render Engine Used Cycles
Misc Data Uvs-Unwrapped, Rigged, Low-High-Resolution, Normal-Mapped, Textured
License Creative Commons
Have questions before purchasing?

Contact the Creator with your questions right now.

Login to Message