The Cartoon Worker Character is a model for games and real-time applications. The model is hand modeled.
Mostly quads topology with 10558 faces (if converted to tris only 20832). No n-gons, isolated vertices or co-planar faces.
Real world scale. The character is 178cm tall.
It's Rigged! using riggify, so import it and use in animations. Body and hands fully rigged and have some shapekeys in the face to control eyes and mouth.