Realistically Textured Weathered Human Skull

by C Saros in Models


Total polycount:

Vertices: 18325

Faces: 17857 (Tris: 36602)

No non-manifold faces


Segmentation: 

skull + upper teeth (2 seperate materials)

jaws + lower teeth (2 seperate materials)  *jaws aren't rigged


4k Textures:

Base color, height, metallic, roughness, normal

*Note: UVs are automatically generated and therefore don't quite live up to handmade industry standard - but they work just fine, as displayed in render pictures. No visible seems, no ugly stretchings. 


Formats:

obj., fbx, .blend

Blender file includes lighting/render setup shown in pictures.

*note: not tested in other programs apart from blender

Dev Fund Contributor
Published over 3 years ago
Blender Version 2.78, 2.79, 2.8, 2.81, 2.82, 2.83, 2.9, 2.91
Render Engine Used Cycles, Eevee
Misc Data UV's Unwrapped, Manifold mesh (water-tight), Normal Mapped, Textured
License Royalty Free
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