Realistic Speed Bump
* blender 2.91 cycles / eveee (+ exported FBX, OBJ)
* Non-ovelapped UV
* PBR 2k textures: diffuse, specular, glossy, normal_bump 2048 * 2048 pixels (each section has a material and its own set of textures, a total of 4 materials "speedbump _ #")
* Coordinates of the center for each section.
* Size of one section: 50 * 50cm, cap: 50 * 25cm.
* The model is low poly and can be used to smooth the mesh
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