Realistic Car Paint Customization (Dual Color And Tri Color)

by MAC CGI in Surfacing


With this car paint customization, spice up the look of your car and make it look flawless and eye-catching like never before.


Make any types of paint like Metallic, Metallic Flakes, Pearlescent, Chrome or Matte, all with one shader packed with unique functions.

Shader Previews

Metallic


(Metallic set to 1, Roughness set to 0.3, Clearcoat set to 3)

Metallic w/ Flakes


(Metallic set to 1, Roughness set to 0.165, Clearcoat set to 3, Flake strength set to 0.3)

Pearlescent

(Metallic set to 0.8, Roughness set to 0.3, Clearcoat set to 3, Paint Fresnel set to 0.8, Flake strength set to 0.3)

Chrome

(Metallic set to 1, Roughness set to 0, Clearcoat set to 0)

Chrome w/ Flakes

(Metallic set to 1, Roughness set to 0, Clearcoat set to 3, Flake strength set between 0.4 - 0.7)

Matte

(Metallic set to 0, Roughness set to 0.5, Clearcoat set to 0, Paint Specular set to 0.5)


It includes 2 shader nodes, which includes:

- Car Paint Customizer (allows you to use 2 colors and control their appearance)


- Car Paint Customizer Tri Paint (allows you to use 3 colors and control their appearance)

The group nodes are also editable if you wish to edit something like the size of the flakes, gradient, orange peel bump etc.

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If you got any questions about this, contact me.

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Check out my other products below (more can be found on my profile):

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https://blendermarket.com/products/interior-vehicle-materials-collection

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https://blendermarket.com/products/bmw-m4-f82

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https://blendermarket.com/products/chevrolet-camaro-z28-2014

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https://blendermarket.com/products/lamborghini-murcielago-sv-lp-670--widebody

Published almost 2 years ago
Blender Version 2.9, 3.0
Render Engine Used cycles, eevee
License Royalty Free
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