Racetrack Segments Collection

by Cameron Schmaltz 3D in Models


About The Collection

Racetrack segments collection that I made using Blender. This is a collection of 7 different track segments that can be formed to create any sort of track. All track segments are modular allowing you to place them anywhere together to create a complete circuit. The segments can be rotated, flipped, duplicated and snapped together. This collection also includes 3 premade tracks that you can use and shows how all of the segments can fit together. They were made with a simple and low poly design making them perfect for game development as well as animations, scenes and more.

Textures and Lighting

All models have been manually UV unwrapped and have their own set of PBR textures. All models also include a UV layout texture in the case you want to make modifications to the way the textures look. They use a normal map to add extra detail to the ground. Lighting has been provided by an HDRi map that has been downloaded for free from HDRi Haven. The HDRi map is included and is pre-applied as well as model textures in each blend file.

Rendering

All blend files are render ready meaning they have camera setups with lighting allowing you to render right away. Images were rendered using the Cycles engine in blender and are included as well as wireframes and some extras.

Premade Tracks

Blend File Overview


Polygon Counts


Dev Fund Contributor
Published over 3 years ago
Blender Version 2.92
Render Engine Used Cycles
License Royalty Free
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