Create bridge objects, even between non-connected objects.
Blender is brilliant!
Blender is also sometimes stupid.
Blenders bridging facility is fantastic, but for some odd reason they only allow you to bridge between the faces of a single object. Frustrating, to say the least.
QOL Bridge Object creates a new object between any selected faces or edges. On the same object, or on completely different objects !
It uses exactly the same bridging engine as Blender's native bridge, so you have the same flexibility of divisions etc.
• It allows you to generate a bridge between multiple separate objects.
• It generates a free-standing new object. (fast new geo!)
While it generates a new object by default, there is also the "Weld Resulting" option after the operation (F9)
This forms a solid object, merging the vertices and removing the face intersections - this allows you to add subdivisions etc:
QOL Bridge Object is found on the (right mouse button) menu when you're in edit mode.
Simple and integral ! :)