Procedural Water (Creates Caustics)

by Felicia White in Surfacing


Example:



Water 3.1 update:

I've updated the caustic shape to have a much nicer definition as well as adding in a surface transparency slider:

transparency Slider set to 0 (default):


transparency Slider set to 0.8 (should be much better for shallow water scenes)


A procedural water material that can creates caustics, surface ripples, and simulates depth, generates dispersion effect and surface displacement. 



Sales 300+
Customer Ratings 6
Average Rating
Published over 2 years ago
Blender Version 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93, 2.92, 2.91, 2.9, 2.83, 2.82, 2.81, 2.8
Render Engine Used Cycles
License Creative Commons
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