Procedural Vectornator Node Group

by Daniel De Klawn in Surfacing


8 Unique tools to change the UV vector.

5 fun materials and 8 powerful node groups to manipulate with vector in every possible way.



Supports new Blender 3.0 Asset Browser.
Blend file has the "M.K. - " prefix and each material has the "Vctr. - " prefix. Thumbnails included.


Vectornator *Example with forest texture

Plug this node group to any texture with seams, randomize it and boom - you have an endless texture! Also there is a node preset which will help to make fast displacement and roughness maps from just a colour map.

Center Offset

Math based node group to offset centre by Radius value and turn around original centre point by Angle value.

Stretch Fix

When you plug non-square images they are stretch. Plug this node group before image node and type width and height of the image.

Vectornator Ultra *Example with Nintendo logo

Combined all 3 previous nodes to create any pattern with your images.

Image Mixer x10 *Example with anime girls

Plug Mixer after Vectornator and insert 10 images into this node group.

Vectornator PNG x5 *Example with memes

Insert 5 PNG images with alpha data to create a nice looking pattern.

Seamless Bake

Use this as the starting vector for seamless baking procedural textures.

Vector N-gon *Example with Mona Lisa

It is like n-gone generator, but for the vector :P I think this is the most powerful node group from all of these tools.


Inside blend file you will find a description for each node group and 5 materials examples of their use.


Images rendered in cycles.


The Discord server for 3D artists

The Quazar Community


The best blender shaders library and free node samples at

Instagram @klawn_materials



$5

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Details
Sales 10+
Dev Fund Contributor
Published over 3 years ago
Software Version 3.0
Render Engine Used Cycles, Eevee
License Royalty Free