Procedural Terrain Shader

by Will Henderson in Materials, Shaders, Textures


You're just about finished modelling your environment-- massive mountains, gargantuan lakes, wide rivers, your models have it all...

…Everything but a texture.

Fear not! The Procedural Terrain Shader is here.

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The Procedural Terrain Shader is an easy-to-use shader node that automatically assigns your textures to a mesh with a displacement map (displacement modifiers will not work) as they would be in real life, and it works on any mesh!

Sales 10+
Published 3 months ago
Blender Version 2.93, 3.0, 3.1, 3.2, 3.3
License Royalty Free
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