Procedural Symbiote

by Golden Ratio in Modifier Setups

              It is The Amount Of Voxel

-Resolution of the skin
               It is the amount of vertices of the cross section shape of the branch

-Amount of branches
            It is The Distance between the branches

-Probability of the amount of branches
           gives you the ability to reduce or increase the branches from different location in symbiote

-Exterior Band Width
          It is The maximum distance of the included voxels to the surface 

        It is the Radius of the cross section area of the branches

-Scale of the branch
        gives you the ability to scale the branches of the symbiote

-endpoint active ,all points active
        when you turn it on only the two end points of the symbiote stick to the surface when you turn it off all points for the symbiote stick to the surface

Sales 30+
Dev Fund Contributor
Published about 1 year ago
Blender Version 3.5, 3.6
License Royalty Free
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