This tool made with geometry nodes allows you to quickly create realistic ropes using curves. It can connect multiple curves making the process of drawing them a lot easier. It generates the curve tube, displaces it adds a fuzz to it and put it on the surface of an object.
You just need to append the .Blend file to your scene, selecting the "PROCEDURAL ROPE" inside the "NodeTree" folder, add the geometry node to the Spline that you want, select a surface object and adjust the settings;
|Published||8 months ago|
|Blender Version||3.5, 3.6, 4.0|
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