Procedural Planet

by Emil Karlsson in Surfacing


If you are in need of a render of a planet quickly you can simply open up the .blend file, change the desired parameters and press render for a unique planet. 

New features in 2.0:

  • Now works in EEVEE

  • Added layer weights and geometry switches

  • Added color control for land biome

  • Added mountain biome

  • Added resolution slider

  • Added collapsable panels

  • Added normal control and displacement

  • Added height output

  • General improvements and simplifications

  • Reworked clouds and atmosphere shaders

  • Improved biomes

  • Consistent naming convention

Where are the parameters?

  • Planet material - Shader editor (for more control open the node group and change the sub-groups)

  • Atmosphere - Shader editor

  • Clouds - Shader editor 

  • Planet geometry control - Modifiers tab


  • Release - 2024-06-xx: Procedural Planet 2.0

  • Release - 2024-06-xx: Procedural Planet 1.1

  • Release - 2022-11-24: Procedural Planet 1.0

Choose a product version:

Sales 20+
Published over 1 year ago
Blender Version 4.1, 3.3
Render Engine Used Cycles, Eevee
License Creative Commons
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