Procedural Marble Shader
Works best with Object coordinates. You will get the best result this way as the patterns will continue over edges. Will still work with UV and generated coordinates as well.
Directions
The easiest way to append this to your scene is to copy (CTR+C) an object from the blend file and paste (CTR+P) to your scene. Which should bring along the material.
Sales | 10+ |
Published | almost 4 years ago |
Blender Version | 2.91 |
Render Engine Used | Cycles, Eevee |
License | Royalty Free |
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Tags:
concreate, architectural, Rock, wall, kitchen, floor, rich, countertop, nodebased, procedural, Marble