Procedural Hand Drawn Shader For Eevee
You can watch the vide demo explaining and showing how it works here:
Features:
Brightness - Controls the overall brightness
Texture Scale - Scales the texture of the shader
Stroke Distortion - Controls how clean or wavy/organic are the lines
Texture Rotation - Rotates the texture in degrees
Step 1 and Step 2 - Control the different steps in the shader
Ink - Color of the ink or pencil
Paper - Controls the color of the background (also changes the world shader background color with a driver)
Texture Thicknesss - Controls how bold are the lines
Render Outline - At 0 is inactive, at 1 activates an outline when rendered (created with freestyle)
Outline Thickness - The thickness of the rendered outline (from freestyle)
Sales | 300+ |
Customer Ratings | 1 |
Average Rating | |
Dev Fund Contributor | |
Published | almost 4 years ago |
Blender Version | 2.91, 2.9, 2.83 |
License | Royalty Free |
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