Procedural Fence, Brick & Vegetation V1.3
Change Log
Version 1.3 update available :
- Newly added Procedural Brick wall
- Dynamically change the height and length of the wall
- Extend and adjust the wall with basic curve tools
- All controls provided in the Modifier stack
- End cap switch provided
- Switch between Object and Collection of Bricks & Pillars according to your needs
Version 1.2 update available :
- Bug Fixes
- Stability Optimized
This package is useful for dynamic Fence generation, You can simply draw a path and a fence will be placed accordingly. Additionally, the grass on the terrain will also adjust automatically as per the terrain. It is very useful for large-scale environments as it is a completely procedural fence and vegetation generator.
Functionality:-
- Automatically attaches to any terrain
- Our generator also supports real-time sculpting on terrain
- Multiple paths can be drawn for complex environments
- Detailed controls provided for grass adjustment
- User can also put their own fence and grass models in the generator for better flexibility
- Most importantly, the user can control everything from the Modifier panel
The package includes:
- Dynamic fence generator
- Game ready low poly fence models(5 to 6 variations)
- Game ready low poly grass models(10 to 12 variations)
NOTE:- The generator supports versions Blender 3.1 onwards
Sales | 60+ |
Customer Ratings | 1 |
Average Rating | |
Dev Fund Contributor | |
Published | about 2 years ago |
Blender Version | 3.1, 3.2, 3.3, 3.4 |
License | Creative Commons |
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