Procedural Fence, Vegetation, Road & Brick Wall Generator V1.4
PROCEDURAL FENCE & VEGETATION GENERATOR
PROCEDURAL DYNAMIC WALL GENERATOR
PROCEDURAL ROAD GENERATOR
Change Log
Version 1.4 Update
New Feature: Road Generator Modifier
Convert curves into fully customizable roads.
Draw or manually place curves to define road paths.
Includes support for custom streetlights and crash barriers.
Modify all road components directly from the Modifier tab.
Assign custom streetlight designs and materials to individual components.
Create and edit roads with basic curve tools.
Supports multiple curve paths for complex road networks.
Fully procedural design for flexibility in large-scale environments.
Custom materials support for roads and fences.
Enable/Disable barriers and street lights.
Enhanced Fence Generator:
Occlusion Culling Option: Automatically optimize the visibility of fences for better performance in large-scale scenes.
Detailed Geonode Property Descriptions: Clear and concise explanations of all Geometry Node properties, available directly in the Modifier panel.
Version 1.3 Update
New Feature: Procedural Brick Wall
Dynamically adjust the height and length of the wall.
Extend and edit the wall using basic curve tools.
Full control provided in the Modifier stack.
End cap toggle available for pillars.
Switch between Object and Collection modes for Bricks & Pillars to suit your needs.
Version 1.2 Update
Bug Fixes: Addressed various reported issues.
Stability Optimized: Improved performance and reliability.
About the Package
This package is a versatile solution for generating dynamic fences, vegetation, and roads, offering powerful tools for procedural environment creation. It’s perfect for large-scale projects, with features designed to enhance efficiency and flexibility.
Key Functionality
Automatically adapts to any terrain.
Supports real-time terrain sculpting.
Multiple path support for fences, vegetation, and roads.
Customizable grass, fence, and road models.
User-friendly controls and detailed property descriptions in the Modifier panel.
The Package Includes
Dynamic Fence Generator
Game-ready, low-poly fence models (5-6 variations).
Game-ready, low-poly grass models (10-12 variations).
New: Occlusion culling for performance optimization.
New: Detailed Geonode property descriptions.
Procedural Brick Wall Generator
Road Generator Modifier (Version 1.4+)
Compatibility
Note: The generator supports Blender versions 3.1 and onwards.
Video Links:
Vegetation & Fence Generator: Procedural Dynamic Fence Using Blender's Geometry Nodes
Procedural Wall Generator: https://www.youtube.com/watch?v=IuH1OM9X-U8
Procedural Road Generator: https://youtu.be/lwVGQJ1Hdy8
NOTE:- The generator supports versions Blender 3.1 onwards
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