Procedural Digital Art Images

by smice in Surfacing


To get a quick overview about all the Material, i build this little Stage Setup.



All the digital Images are configured with material Shaders. Here you see an example of a complex shader.

All those Nodes are available to adjust the look of the final material. To have a better overview about the result i did not group them.

Published 6 months ago
Blender Version 4.1, 4.0, 3.6
License Creative Commons
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