Procedural Car Kit For Real Time Graphics
Procedural general - purpose car asset made to run in blender
Main video :
Other videos:
Documentation and sources included.
Docs:
EN : https://drive.google.com/file/d/1G8fEb5AJqNYQVG3sTXMeYIkDnBQ2SMyH/view?usp=sharing
RU : https://drive.google.com/file/d/1iYzLQ65hlpQX4OBaXABKhftG1XUGhQwY/view?usp=sharing
Questions, comments and criticism are welcome.
If you need to adjust this specifically for your needs, if you see some bugs that need to be fixed or need something else feel free to contact me though I am not always availible.
I would like to say that it is blender what makes this asset possible, it's overall quality and feature set. Blender can be taken as an example of how software should be done, thank's to it's devs and the overall community.
Some bugs seen in the video are already fixed, I don't want to recapture the video, cause I will see the new bugs, and will have to fix them, too.
Dev Fund Contributor | |
Published | over 4 years ago |
Blender Version | 2.83 |
Misc Data | UV'S Unwrapped, Rigged, Normal Mapped, Textured |
License | Creative Commons |
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