This is a low poly model (6.5k with no subdiv) of a potbelly seahorse. It is set to a real-world scale and contains several image textures (4K), which include a diffuse map, sss color map, normal map. and a mask.
All materials are done using Cycles.
There is a simple armature attached to the model that uses rotational constraints to move the neck, tail and fin undulation. All other bones are set to an FK control.
Also includes the original sculpt (900K)