Post-Apocalyptic Camp
This post-apocalyptic asset was initially created in UE5 then reassembled in a 3D software.
The preview images were rendered in Unreal Engine 5 but similar result can also be achieved in Blender ; the only difference is that the grass was rendered using Foliage system in Unreal Engine,you can use a scatter tool to achieve the same result.
The precision is approximately 512 pixels per meter, and some props placed on the roof have slightly lower precision.
Published | 6 days ago |
Blender Version | 3.4 |
Render Engine Used | Cycles |
Misc Data | Uvs-Unwrapped, Normal-Mapped, Textured |
License | Royalty Free |
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Tags:
rusty, van, camp, vehicle, apocalypse, deserted, transport, wasteland, Apocalyptic, car, postapocaliptic