As you know, I previously recorded a 4-hour tutorial on how to create Backrooms in Blender. A lot of people watched the tutorial, and some of them asked if I could make a tutorial on Poolrooms, so, why not.
I did some searching on Youtube and there aren't as many Poolrooms videos as there are Backrooms videos, but they are watched a lot, I haven't found any tutorials on how to create Poolrooms, so this one, if not the first, will definitely be the most detailed.
In this tutorial, we'll create the animation which you can see in the introductory video. The tutorial will be adapted for beginners, but we will also go in-depth to get as many details as possible.
I will show you how to model poolroom mazes of different shapes non-destructively so that we can easily change the construction later.
We will create and animate realistic water and other materials and show you how to get caustics without slowing down render time.
We will create daylight lighting for open spaces with windows and lighting for closed spaces.
I will show you how to create realistic camera movements, and how to add a lot of details and imperfections.
In post-processing, we'll get an authentic VHS look with the new details I've learned for this tutorial.
Speech-language: English + subtitles
Video resolution of the tutorial: 2k
.blend + all project files included
Duration 4+ hours
00 - Introduction and promo video - 2 min
01 - Introduction to Blender (general) - 8 min
02 - Start with the scene - Making walls and work with reference - 8 min
03 - Creating walls - 8 min
04 - Non-destructive bevel - 13 min
05 - Modeling stairs - 11 min
06 - Floor, Water line, Ceiling - 11 min
07 - Rounded stairs and array modifier - 12 min
08 - Non-destructive windows - 8 min
09 - Lighting and first render - 17 min
10 - Modeling Backrooms windows - 7 min
11 - Modeling details - 9 min
12 - Materials - Metal chrome - 5 min
13 - Materials - Glass and Wood - 4 min
14 - Backrooms - lighting - 13 min
15 - Backrooms - wall material - 8 min
16 - Carpet texture - 4 min
17 - Tiles texture - 12 min
18 - Ceiling texture - 3 min
19 - Ocean modifier - 5 min
20 - Water shader - 12 min
21 - Caustics - 11 min
22 - Imperfections - 9 min
23 - Leaking and Graffiti - 10 min
24 - Big room - Poolrooms - 7 min
25 - Camera animation in Blender - 16 min
26 - Export and render animation - 12 min
|Dev Fund Contributor|
|Published||2 months ago|
|Blender Version||3.0, 3.1, 3.2, 3.3, 3.4|
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