Pbr Uber-Shader
Included Starship model to preview the node group in action. Node group named "Substance PBR"
This node group supports maps for:
- Base Colour (Albedo, Diffuse...)
- Ambient Occlusion
- Roughness
- Metallic
- Normal
- Height
- Emission
- Opacity
--- Appending into a Scene ---
1 Open the .blend file of your scene
2 press Shift F1 or File -> Append
3 find this .blend and select it
4 go into Node Tree
5 select Substance_PBR
6 press "Link/Append from Library"
HDRI Environment Maps by Greg Zaal
*If you plan to distribute products using my PBR material node, please remove the node before re-distribution and link back to my product page here. Profits from these sales help pay for the software and hardware I need to continue making products for the market. You can always contact me with questions/inquiries. Thank you so much, and have a great day!
Choose a product version:
-
$8.50 Full Version
Includes latest full version of the PBR Uber Shader, including the standalone glass, utility graphs, and Micro-Disp Version
-
$3.50 PBR Glass + Utilities
Includes the PBR Uber Shader's glass shading stand-alone, along with a number of utility graphs for working on your own shaders, including Glass Absorption, Glass Dispersion, Faked Caustics Calculation, Heightmap Optimisation, and Normal Map Inversion (convert between DirectX and OpenGL).
Sales | 800+ |
Customer Ratings | 12 |
Average Rating | |
Dev Fund Contributor | |
Published | almost 9 years ago |
Blender Version | 2.7x |
Render Engine Used | Cycles |
License | Creative Commons |
Have questions before purchasing?
Contact the Creator with your questions right now.
Login to Message