Parametric Variations Of Instances, Geometry Nodes, Blender 3.4+
This blend file consists of a workflow to assemble a single node tree which will generate multiple parametric variations of an object or a geometry & then scatter them at points of choice. This setup works for Blender 3.4+. This setup eliminates the need for any collections, animation or simulation.
This is the project file for the video:
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parametric b3d scatter design instances Concept blender3.4 non-destructive generative geometry nodes procedural blender3d visualisation modeling ArchViz shading architecture instancing scattering