Parametric Variations Of Instances, Geometry Nodes, Blender 3.4+
This blend file consists of a workflow to assemble a single node tree which will generate multiple parametric variations of an object or a geometry & then scatter them at points of choice. This setup works for Blender 3.4+. This setup eliminates the need for any collections, animation or simulation.
This is the project file for the video:
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Concept instances instancing blender3.4 b3d geometry nodes non-destructive generative design scatter architecture ArchViz modeling blender3d parametric visualisation scattering shading procedural