Paper Decal Shader
Simple manual:
1) Load your texture: select "PaperDecal" group and press Tab↹ to enter
2) Adjust aspect ratio with Width and Height sliders
3) If you create copy of material, dont forget a "click to make a single-user copy" icon at top of PaperDecal node-group
Additional:
- Colorize and Hue sliders mostly used to customize grayscale image
- To switch on decals Shadows:
- for Eevee:
Material Properties > Settings > Shadow Mode
- for Cycles:
Object Properties > Visibility > Ray Visibility > Shadows - Use "Clip Start" for control decals Overlappings:
3D viewport > N panel > View > Clip Start
- See examples!
Sales | 100+ |
Customer Ratings | 2 |
Average Rating | |
Dev Fund Contributor | |
Published | almost 3 years ago |
Blender Version | 2.93, 3.0, 3.1, 3.2, 3.3, 3.4, 3.5, 3.6, 4.0 |
Render Engine Used | Cycles, Eevee |
License | Royalty Free |
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