Panel Stitcher

by Witting Graphics in Addons

Create patterns that are impossible with standard modifiers.
Panel Stitcher brings various methods of placing instances of one mesh along the edges of another. For details such as rivets on metal panels and wooden furniture, or stitching on clothing. But it is certainly not limited to just those. Panel Stitcher is a useful tool to have at hand, no matter the project.


v2.0 released!

  • Completely new algorithm, now supporting high-resolution meshes with smooth curves, besides large panels.
  • Added multiple modes for the selected filter
  • Added advanced options panel.
  • Minor bugfixes

v1.5 Released!

  • Added preset objects (2 rivets + 2 screws + 3 stitch types)
  • Randomly pick objects from a collection
  • Use any combinations of filters + 2 new filters added (seam and selection)


Pattern control

Panel Stitcher doesn't restrict to just the geometry of the (template) mesh. Selectively filter out different edges using one of the automatic limit modes, for a sleeker result without much time spent. Alternatively, go into edit mode and mark the edges you want to use by hand, for full artistic control.

Placement variations

Mix the different placement options, like insetting edges or randomness, to get completely different looks. Combined with the freedom of making the element meshes yourself (or using a kitbash pack), there is an infinite range of variations and possible usages. Let your imagination run free!


For a high resolution mesh, like a sculpt, you can simply use the geometry of a different object as pattern template.  Panel Stitcher includes a "project" option, to automatically transfer a pattern onto a different different object during generation.

Add seams to clothing

Panel Stitcher is perfect for adding the finishing touch to clothing. Make the clothing with an addon like Simply Cloth Pro, add seams from the stitch templates or make custom patterns.

Bake details

When performance is a must, like for a game asset, you shouldn't need to compromise on the element quality or amount. The documentation includes a step-by-step tutorial for baking the result into PBR maps. It is detailed, but takes only a few minutes. After which you already know how it works and the process becomes even faster. 

The tutorial is made specifically for this add-on and gives you the settings to use for Panel Stitcher objects. There is only a single value left to adjust yourself.

Bake normal maps to "fake" shapes with high performance 

Easy to use

If the different modes and options seem daunting, don't worry. All parameters have tooltips that explain what they do or recommend when you should use them. For more information, there is a detailed documentation available. Besides, if you just want to get started, virtually no effort or knowledge is required.

Advanced algorithm

Panel Stitcher is powered by a heavily optimized algorithm. This makes it incredibly fast: over 4000 elements per second ! (on just a mid-range processor). 

It's also written to be robust and work on all geometry. So you don't need to deal with tediously removing n-gons, making the mesh manifold or worse. It works in practically every situation you'd encounter.

All you have to worry about is your design.  Carelessly delete and move geometry around, then see the result in seconds, to make what you imagined without being limited by technology.

If you have any questions, feel free to contact me using the "Ask a Question" feature and I'll try to respond and help you personally.

Choose a product version:

Sales 300+
Customer Ratings 7
Average Rating
Dev Fund Contributor
Published over 3 years ago
Blender Version 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93, 2.92, 2.91, 2.9, 2.83, 2.82, 2.81, 2.8
License GPL
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