Map Pointers
Map Pointers
|| MAIN ||
Originally created with Blender
The exchange formats contain the model in low poly without subdivisions, subdivision surface methods like Meshsmooth are perfectly working
The mesh totals represent the model without subdivisions
Polygons/Vertices: 849 / 841
|| SPECS ||
This model has a clean geometry based on loops and 'only' quads
The Preview image is rendered using the Cycles rendering engine
No third-party renderer or plug-ins needed