Osl Improved Pointiness

by Tim Zoet in Materials, Shaders, Textures

Item Rating

This item has an average rating of 4 from 3 ratings by the community.

  • Elian Koll almost 2 years ago

    Really Good script, i like it.
    To use it with Cycles just Bake the Shader output to a Texture Map.

  • the3dcie over 3 years ago

    So handy !

  • George Kim over 3 years ago

    Exactly what I needed. But you should have informed the prospective purchaser (1) that it, as of today, Feb. 23, 2017, does not support GPU rendering mode and (2) it's a script not an addon so you would have to copy the script every time you start a new project.

    I hope to see a GPU rendering support, and more simple installation.

    • Tim Zoet over 3 years ago

      I wish there was GPU support for OSL as well, George, but I'm afraid that won't be happening anytime soon! Implementing such a renderer can only be done by the Blender developers, and it is a lot of work... (like, a lot). Take a look at this discussion by the Blender devs: https://developer.blender.org/D1745

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