Hi everyone, thanks for taking a look at OCP and please read everything carefuly below before you decide to purchase OCP, thanks :)
This addon only has 1 version now, so please watch the tutorial on the main page or click the link below as this will catch you up on what OCP is actually supposed to do and make sure you have the most current version.
The OCP addon is designed to do 3 things and only 3 :)
#1 Adds a proxy instance/ or decimate to selected objects by face count and speed up the viewport
#2 Allow you to render the Bounding-box or convex hull or custom proxy you choose and still see the original object in the render
#3 It will transfer the material on your object in "slot one" and in some cases multiple materials with the basic UVmap in Blender so you can identify your object more easily
What OCP is not designed for!
#1 OCP is not designed to transfer perfect UV maps and materials from complex layers
#2 The Node group Is Viewport is not designed to remain on the object for the final render at the moment but will have that ability in the future