Ocd (One Click Damage)

On Sale! by vfxguide in Addons


Item Rating

This item has an average rating of 4 from 56 ratings by the community.

54%
18%
13%
4%
13%
  • TJ
    about 2 years ago

    Great time saver! Thank you

  • Benjamin Tregilgas
    over 2 years ago

    Is there a way to bake normal maps with this?

  • Joseph van Wyk
    over 2 years ago

    Great development, love the updates! Both Ocd and Cracker.

  • troy
    over 2 years ago

    Thank you for adding it to blender market... Very Happy!!

  • Richard Cherry
    over 2 years ago

    Fast and easy way to add damage.

  • Yevhen Chyzhevskyi
    over 2 years ago

    I fully support every wish of Fedor. It is especially unfortunate that fine-tuning does not work on small objects. I hope for improvement.

  • Fedor
    over 2 years ago

    Worth the money, but it really lacks some parameters. I managed to get it to work by manually changing some of the values, but those values ​​really need to be parameters.

    1) Scale: There is a scale parameter, but even smallest possible value (0.0001) doesn't work on a small meshes (1m less). The only way I could get it to work, was by scaling my mesh 10x higher, applying scale and then applying the damage. Please fix the scale parameter, so it can work on meshes of any size without rescaling.

    2) Resolution, default value results in a very stylized look, it is possible to change a voxel size on a hidden temp mesh, which can add some resolution, but also add more mess in geometry, so you then need to remesh the base mesh as well. Would really like to see some improvements on it and also having it as a parameter without need on changing it manually.

    3) Displacement intensity (Depth of the damage)

    4) More option to change the look of the noise (contrast, warp intensity, octaves etc.) Not so necessary as the above mentioned, but still would be nice.

  • Vectorr66
    over 2 years ago

    Simple and applies noise (damage) to geo. Very nice!

  • helgrind
    over 2 years ago

    Very simple to setup and use, it really sped up my workflow as an indie gamedev.
    Now I don't have to sculpt every single brick anymore

  • Misha
    over 2 years ago

    First and foremost, it works.

    Before purchasing, you should be aware of the following issues:

    1. After applying OCD you cannot use SUBSURF straight away because it creates a very messy mesh, and applying the modifier just makes it more messy - so cleanup is needed.

    2. It doesn't like many faces... I tested it on a cube that was divided five times and it worked kind of slowly. It took between 10 and 30 seconds for each calculation and change. (I have a beastly machine so it is not a hardware issue)

    Hence, it is an easy solution, but I will probably keep my SHADER workflow with displacement.

    • VFXGuide

      over 2 years ago

      If you need even more details and want to use displacement, apply Remesh modifier after OCD. no need to cleanup and subsurf.

Purchase this item to leave a review!

Choose a product version:

  • $1.99$1.39 OCD Lite

    Lite version offers limited features compared to the full version.

  • $20$14 OCD 2.0 (Full)

    personal or commercial usage

  • $85$59.50 Indie Up to 5 seats

  • $180$126 Small Studio Up to 10 seats

Sales 13400+
Customer Ratings 56
Average Rating
Published almost 3 years ago
Blender Version 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93
Extension Type Add-on
License GPL
Have questions before purchasing?

Contact the Creator with your questions right now.

Login to Message