Nodevember 2020 Materials
1. Go to File / Append / LayoutFolderInsideMaterialFolder / MaterialName.blend / Material / MaterialName …
2. Click „Append“ in the bottom right corner
3. Use the Material with any object
(4) Some Material need adaptive subdivision modifier for displacement (Materials with displacement only work with Cycles)
If you have any questions, please do not hesitate to contact me. I am glad to help
k.vissers@me.com
Discover more products like this
nodevember Node sign pastry node group hair geometric print materials rig nodes prehistoric displacement Instrument fractal Game car fluffy use bfcm22 bfcm21 wood Layered drawing Blaze Shader summer2020 city Fluid forest fungus Water Material glitch biome branches paint growth easy to Illusion cookie cyberpunk grain fruit tree candy challenge summer20 uv