Nicolle Anthro Lioness

by CMStudios in Models


3D model of a Lioness that I named Nicolle


=====================TEXTURES========================


  • Body Texture: 2048x2048
  • Head Texture: 2048x2048
  • Eye Resolution: 1378x1378

====================NormalMaps=======================


Mappings applied to tongue, nose, eyes, jaw,

mouth inside (Normal map, Heitgh, roughness map)


=====================RIG============================


the model has rigged (using B-Bones) with full face rig (shown in test video) 




the model has drivers for (eyes blinking, mouth, nose, breathing)


======================MODEL==========================


Mesh: (Body, eyes, tongue, teeth and clothes)


- Body Polygons:  10058

- Polygons of all clothes : 9134


===========================RENDER======================


The model is being rendered in cycles (With some post-processing settings)


=======================FUR============================


The model contains 15 Fur divisions (Hair Particle system)


(Body, mouth, head, eyes, tail, hair etc...)


=======================FORMATS=========================


The model is native to Blender 3.0

Dev Fund Contributor
Published over 2 years ago
Blender Version 3.0
Render Engine Used Cycles
Misc Data Uvs-Unwrapped, Rigged, Low-High-Resolution, Normal-Mapped, Textured
License Royalty Free
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