Nepal Hotel

by HowardCoates in Models


A Himalayan style hotel consisting of 2 floors each with enterable interiors. Includes four materials, all with non-overlapping UVs. Works great in any modern game engine or for rendering purposes. Model available in: blend, fbx, obj, dae, glb, Unity and Unreal Engine.

Model created with, and native to Blender and rendered in both Cycles and Eevee.

  • Vertices: 3579
  • Edges: 5441
  • Faces: 2369
  • Triangles: 4737

Materials use the Principled Shader with a PBR workflow 

Textures are in 4096x4096 resolution:

  • Diffuse/Base colour
  • Roughness
  • Metallic
  • Normal map
  • Ambient Occlusion


Unity and Unreal packages include drag and drop prefabs with packed textures.
Textures were created in, and exported from, Substance Painter.
Model created with Blender 3.6.2

$15

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Details
Dev Fund Contributor
Published 9 months ago
Software Version 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93, 2.92, 2.91, 2.9, 2.83, 2.82, 2.81, 2.8
Render Engine Used Cycles, Eevee
Misc Data Uvs-Unwrapped, Normal-Mapped, Textured
License Royalty Free