Nebula Nodes | Volumetric Procedural Nebula Shaders

by Lincoln Antonio in Surfacing

Nebula Nodes
NebulaNodes contains a set of 5 node groups for generating and mixing nebulae based on five primary types of nebulae, with sliders to customize vector input, shape, detail, distortion, emission, and more (with certain properties unique to each nebula type.

Also includes a bonus node group for a starry sky background, as well as a basic compositor setup for rendering out of the box.


Ring Nebula


Dark Nebula (Pillars of Creation Style)


Emission Nebula


1. Mix and match procedurally generated nebulae from 5 different base types, including:

Emission Nebula
Dark Nebula
Supernova Remnant
Reflection Nebula

2. Leverage Eevee's volumetric system to make complex shapes inside of simple volumes - one material, one cube!

3. 3D volumetric stars scattered within the nebulae allow customization of volumetric stars in 3D for easy control of:

Star phase
Star colors
Star quantity and size

4. Demo scene with all 5 nebulae, including star background and basic Eevee lighting setup.

5. 5 Custom nebula shader node groups and one world node group for the customizable starry sky.

6. All materials optimized for real-time rendering in Eevee engine!

Supernova RemnantSupernova Remnant
Supernova Remnant
Supernova Remnant


1.1 - Major shader overhaul for added definition and finer detail and color control

1.0 - Node groups and demo scene .blend file

Sales 10+
Dev Fund Contributor
Published almost 2 years ago
Blender Version 2.83, 2.9, 2.91, 2.92, 2.93, 3.0, 3.1, 3.2, 3.3, 3.4, 3.5, 3.6, 4.0
Render Engine Used eevee
License Royalty Free
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