All cars use only one material and one texture.
You can set the texture size to the lowest possible quality and the final quality of the models will not change.
Also, all the machines have their wheels separated and the pivot of each wheel is located in the center of that wheel, so you can put each wheel in its place to use these machines and adjust the rig of these machines.
The wheels are named as follows:
Right front wheel: wfr
Left front wheel: wfl
Right rear wheel: wrr
Left rear wheel: wrl
All these wheels are part of the main car.
Number of textures: 1
Number of materials: 1
Number of unique objects: 5
Average triangles: 5000
Number of vertices: 15000
|Published||4 months ago|
|Render Engine Used||arnold|
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