N-Gone Pro - 1 Click Asset Optimization (Blender Add On)

by Take Refuge 3D in Addons




N-Gone Pro is a Workflow tool for optimizing your NGon based 3D Objects.
Designed to help ease the pain of optimizing Cad and Boolean based NGon meshes to ready them for Texturing Software, it now has now grown to include many more quality of life features with the overall goal being that in a majority of scenarios all of your pre-export optimization can be done with just this add-on.

The Pro Version is the Ultimate version and allows for:
- Batch Creation of High and Low Poly Objects Optimized for Export in One Click
- Manage Naming Conventions for Texture Baking in other software In a single click (Substance, Marmoset Tool Bag, InstaMAT Studio)

- Batch Merge Vertices on all Selected Objects in Object Mode in One Click
- Batch Rotate All Selected Objects
- Smart UV Unwrap or Cube Project Selected Objects from within Object Mode.

- Edit Vertex Color Attribute on Multiple Selected Objects or Individual Faces with a single click
- Convert Color Attributes in one click with out having to dig through object properties

- Easy Remesh Panel ~ High Poly Optimizer for Sculpts and Photo ScansThe Pro Version Gives all the Tools and is regularly updated with new features and Improvements

The Basic Version Is to Serve as a Demo of the Functionality and it has these features:
- Creation of High and Low Poly Objects Optimized for Export in One Click
- Manage Naming Conventions for Texture Baking
- Everything Else

Tutorial:


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Change log: N-Gone Pro 1.36


New Tools for Refining Lowpoly Meshes:
Detail Tools

A selection of new Tools that all reduce the time spent refining your low poly and overall give you better control and visual feedback while doing so.
 1.Wireframe: Toggles Wire Frame Overlay so you don’t have to dig for it in the overlay’s menu, so you can have live feedback on the level of detail of your model
2.Detail: Slider For decimation ratio of active object
3.Paste Detail: Pastes value in the Detail Slider to selected objects, without effecting other modifiers in the stack.
4.Exclude Faces From Decimation: In Edit Mode it will Create a vertex group to exclude faces from the Decimate Modifier in the stack, handy for maintain detail in certain areas.
5.Remove Excluded Faces: Deletes the Vertex Group made with the previous button so you can start again.

Updated UI Layout:

6.Rearranged the order of tools in the Panel and added clearly labelled groups to follow the typical order of operations,
Updated some tool tip descriptions to be clearer.



Choose a product version:

Sales 200+
Customer Ratings 1
Average Rating
Published 12 months ago
Blender Version 4.2, 4.1, 4.0, 3.6, 3.5, 3.4
Extension Type Legacy Add-on
License Royalty Free
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