Motionfx
Does it work with rigged meshes?
Not yet. However, in the next update (Version 2.0), full rigged mesh and armature support will be added.
Why is it slow? Will it get faster?
Right now, the algorithm is slow because the blender API doesn't allow you to get or set multiple vertex positions at once, so it has to be done individually. In a future update (likely Version 3.0), all functions will be be optimized with either C or Rust, and that should at least double the speed.
Choose a product version:
-
$20 Commercial Use
If you intend on using the addon in any monetized projects, the commercial use package is required. There are no differences in content other than the name of the addon. Team size or revenue does not matter.
-
$8 Standard
Standard use for anyone who just wants to use the addon.
Sales | 100+ |
Customer Ratings | 2 |
Average Rating | |
Dev Fund Contributor | |
Published | about 4 years ago |
Blender Version | 2.8, 2.81, 2.82, 2.83, 2.9 |
License | Creative Commons |
Have questions before purchasing?
Contact the Creator with your questions right now.
Login to Message