Mossify!! Procedural Moss Shader

by Creative Filming in Surfacing

This is a procedural moss shader created in blender that works with Cycles and Eevee. It's just as simple as drop the shader between your principled BSDF and material output and you have a beautiful customizable moss shader ready to render!

If you want this shader to be in all you other project, you need to save the project as a startup file. to do this you need to go to:

File_Defaults_Save Startup File

Sales 100+
Dev Fund Contributor
Published almost 2 years ago
Blender Version 2.9, 2.91, 2.92, 2.93, 3.0, 3.1, 3.2
Render Engine Used Cycles, Eevee
License Creative Commons
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