Procedural Moss Material

by Ryan King Art in Surfacing

Procedural moss material, created with customizable node groups and sliders. You can change many settings like the color, bump strength, displacement, moss placement, and more! You can also add this moss shader onto another material.

To learn how to use the shader, watch the starting of the tutorial video here.

There are two different shaders: Moss, and Moss Only. The Moss only shader is completely moss, while the other shader has settings to combine the moss with another material to, to make it look like the moss is growing on another material.

There are also two different moss placement textures: Gradient, and Noise. You can use either one of them depending on how you want the moss to look.

● Procedural Moss Blender File
● Final Render
● HDRI Lighting

Check out my Ultimate Procedural Material Pack

If you'd like to learn how to create this yourself, you can watch the tutorial here:

Sales 70+
Dev Fund Contributor
Published over 1 year ago
Blender Version 3.4
Render Engine Used Cycles
License Royalty Free
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