Moon Landing

by Adrian Kulawik in Models

Moon Landing Scene:

(Real-Time for Eevee).

Blender 3.0+ Ready.

Animated Character.

PBR Materials.

Textures in 4K.

Rigged Character.

360 Camera Movement.

All in Real Time.

Ready for VR.

Dev Fund Contributor
Published 11 months ago
Blender Version 3.0, 3.1, 3.2, 3.3, 3.4, 3.5
Render Engine Used blender-internal, blender-game-engine, cycles, eevee
Misc Data uvs-unwrapped, manifold-mesh, rigged, animated, low-high-resolution, normal-mapped, textured
License Royalty Free
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