Living Room

by JV Archiviz in Models


    3D model completely modeled by me using Blender.


    PBR CC0 textures were used on the model, ensuring a high level of realism and visual detail.

      The lighting was carefully adjusted to highlight the characteristics of the environment, while the choice of materials and finishes was designed to create a harmonious and attractive atmosphere. This model offers an accurate and immersive representation of space, ideal for design visualizations and presentations.


      The floor plan and perspective were made with the Ray Portal Shader available in version 4.2 of Blender. To create other views, simply change the cube that has this material applied.


      The model is ready to render with day and night lighting already configured.

      Published about 2 months ago
      Blender Version 4.2
      Render Engine Used Cycles
      Misc Data Uvs-Unwrapped, Normal-Mapped, Textured
      License Royalty Free
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