Metalworks - Wreck Metal

by Jim Morren in Materials, Shaders, Textures

  1. Export the zip to you desired location
  2. Open your Blender Scene
  3. Append [Located in the 'FILE' tab on the Top Left]
  4. Go to your Extracted Folder
  5. Open the .blend file
  6. Go to 'Materials' and Select and Double Click the Shader.
  7. The Shader is now Imported to your Scene's Material Library