Metal Material 02

by Cubeboy Studios in Surfacing


A realistic game-ready materials.

Made with in Blender and Substance Painter.

All maps are 4096 x 4096.

Maps available:

  • Diffuse Map
  • Roguhness Map
  • Metallic Map
  • Normal Map
  • Ambient Occlusion Map
Published about 1 year ago
Blender Version 3.4
Render Engine Used blender-internal, cycles, eevee
License Creative Commons
Have questions before purchasing?

Contact the Creator with your questions right now.

Login to Message