Mesh Materializer
Mesh Materializer offers an arguably more powerful, albeit intricate, method requiring UV map setup before wrapping objects, which can be detailed but offers more control.
Conversely, Flowify provides a more user-friendly and intuitive approach, eliminating the need for UV maps by using a quad surface with a reference.
However, this ease of use comes with a limitation to four-cornered quad surfaces.
So, Mesh Materializer is more versatile but complex, and Flowify is simpler but with specific constraints.
Full documentation can be found at https://mesh-materializer-docs.readthedocs.io/
For tips and troubleshooting, go to https://mesh-materializer-docs.readthedocs.io/en/latest/troubleshooting.html
You can either contact me by logging into Blender Market and clicking the 'Contact Creator' button on my Store Page or by emailing info@configurate.net.
Conform Object is used to project objects directly onto other objects in a specified direction, and does not use UV Maps.
Use code meshmat2conform (type in manually) for a 50% discount off of Conform Object if you have already bought Mesh Materializer
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